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The end of the world: how players mourn the death of their favourite online games

The end of the world: how players mourn the death of their favourite online games

Summary

Players of online games often come together to mark the shutdown of game servers, which are the systems that let people play together over the internet. These shutdowns end the game experience and can feel like losing a shared space or community.

Key Facts

  • Halo 3 players stayed online late on January 13, 2022, to delay the game's server shutdown and say goodbye together.
  • When game servers turn off, players experience a sense of loss similar to losing a physical meeting place.
  • Online multiplayer games connect people worldwide and create communities that feel real to players.
  • Servers cost money to run, so some games end early when companies can't afford to keep them running.
  • More than twenty games had their servers shut down already in 2026.
  • World of Warcraft (WoW) is an example of a game where players gradually mourn changes as the game evolves over time.
  • Players' emotional connection to online game worlds is similar to how people attach meaning to real-world locations like local bars or parks.
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